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Hot Snack Island: On the Trail

 What it is. My decently long running OSE game, arcade style D&D, in a version of the Hot Springs Island setting. Racist halfling empire took over the continent and extends its colonial arm, a shipwreck scatters survivors on a lost island. The island has additional stuff on it including a lot more dungeons. I don't like the HSI style dungeons, so I'm just adding my own. Dungeons are fun.  As a result, the players have encountered few factions so far and have not chosen sides. So it goes. Two groups meet every week for an hour. One at 7 AM Monday, one at Noon Thursday. As a result, some amount of information control is necessary. What happened. The Thursday group, represented by a dwarf, a human, a hireling and a water imp* retainer are have stumbled on REDACTED being choked to death by strange vines they have encountered before. They leverage REDACTED to destroy the vines and with modified Reaction rolls REDACTED.  Then they head down the slope of the volcano and hit ...

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